Formely a Game Designer student at Université Paris 13, I am an Artist, Graphist, Game designer, and Level designer.
I made custom levels for Quake 1, was a 2D animator for an online game,
and participated on Gamejams (EpicJam 2016, UniJam 2017, BBQJam 2018,
Global Gamejam 2019).
Game design, level design, sound design, character design, concept art, illustration, 2D animation (traditional & pixelart), 3D low-poly modelisation, video editing.
I used to be a student under the Professional Game-Design course at Université de Paris 13. Before that,
I went through a DUT on Multimedia & Internet.
I use CLIP Paint Studio, Photoshop, Illustrator, Audacity, Blender,
& Sony Vegas.